A prototype of a chill cleaning game. You are a robot vacuum. Rooms are dirty. This is your whole situation.


Drive around three rooms, suck up grime and debris, empty your bin at the dock when it fills, and spend what you earn on a better motor, a wider brush, and a bigger bin.

WHAT THIS IS
This is an early prototype built to test whether the core loop is fun. All art is placeholder greybox geometry. The floors, dirt, and debris are procedural. Audio is minimal. There is no story, no menu music, and no art pass yet.

HOW TO PLAY

Run RoombaSim.exe (or play in browser).


CONTROLS 

WASD ......... drive
Mouse ........ camera
E ............ empty bin (at the dock)
P ............ pause
Esc .......... release mouse
Tab .......... highlight remaining dirt

WHAT I'D LOVE FEEDBACK ON
- Is the cleaning itself satisfying? Does it feel good to clear a patch?
- Does the dirt read clearly? Can you tell what's clean and what isn't?
- Is finding the last few percent frustrating or fun?
- Does emptying the bin add rhythm, or interrupt it?
- Do the upgrades feel worth buying?
- Is the camera comfortable?

Built in Godot 4.7. Available both in Web and Windows exe format (however, I'd recommend using Windows since the web version is slow AF).

AI Disclosure clarification: While some of the code plus the icon  was generated by Claude, I wrote all of the code and generated all of the models myself in the Godot Editor, and when I do get music/sounds/actual assets, I will not be using AI for those.

Published 7 hours ago
StatusPrototype
PlatformsHTML5
Authormistertrifecta
GenreSimulation
Tags3D, cleaning, Godot, Prototype, Relaxing, Singleplayer
AI DisclosureAI Assisted, Code

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Click download now to get access to the following files:

RoombaSim-v0.1-win.zip 36 MB

Development log

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